First the rules:
Demon World – Forget it hex bases only…
HOTT – Plenty of troop types represented by generic types (e.g. Blades) with bases being key for recoil movement but not for troop definition.
AOMAS – Three classes of infantry split by ‘weight’ (e.g. Light / Medium / Heavy) defined by number of troops on the base.
MA – Bases are two standard sizes and play a key role in creating groups.
FR! – Standard bases but no real limit to the number of figures per base.
For example for basic foot troops:
| Rules | Width | Depth | Figures |
| HOTT Blades | 40mm | 15mm | 3 or 4 |
| AOMAS | 40mm | 20mm | 2-3-3 |
| MA | 50mm | 25mm | 4 |
| FR! | 40mm | 40mm | Not defined |
| Rules | Width | Depth | Figures |
| HOTT Dragon | 40mm | 60mm | 1 |
| HOTT Magic | 40mm | 40mm | 1 |
| HOTT God | 40mm | 30mm | 1 |
| AOMAS | 25mm | 25mm | 1 |
| MA | 50mm | 50mm | 1 |
| FR! | 40mm | 40mm | Not defined |
So how do I deal with this:
- Stick to two sets of rules to start with – HOTT and MA
- By basing on magnetic sheets I can use metal based sabot style bases for the larger requirements. Have a look at my trees here
- Characters are so rare / special I can have multiple one of the same figure for minimal cost as required
- HOTT has the smallest base size so that becomes the standard
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